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21 January 2009
I finished up my year-long project in November with a lot of delayed vacation to take and a need to do something very mindless for a while. The mantra I’d learned at Trilogy still remains: shipping code is the only thing. And we shipped, and shipped it on time, but I was really ready for a break.
So I used most of my vacation to take most December off and do a whole lot of nuthin’. And that meant a whole lot of not doing stuff on the internet, which was a surprising relief.
Instead, I picked up a video game. World of Warcraft, to be exact.
You know what? Tons of fun. Love it. It’s gorgeous, immersive, and exciting to explore. But I’m also glad that I’m trying it out now, in my mid-thirties with a family and job, and not in my single early twenties. I totally see why people spend to much time on it.
But best of all, even though I was online, I didn’t feel any stress about it.
The stress of being online is the stress of wanting to do quality work for you to see. Is a post well-written and interesting, is this tweet funny, is this picture any good? All small questions that aren’t a big deal unless you’re really ready to set it all aside.
The only stress I felt in World of Warcraft was how to kite some mobs, or apply my DoTs in the best order. I mean, c’mon — the worst that can happen is that you die and have to spend a few minutes running back to your corpse. It’s not a high pressure situation.
Anyhow. I spent a lot of time on my vacation running around with my wife and kid. I twittered about it, a little. I played some video games and took a few pictures, some of which will be making their way online.
There just seems to be less of a rush now.